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- Beste Keuze01Manning Publications
Math for Programmers: 3D Graphics, Machine Learning, and Simulations with Python
- searchPage.productsList.badge.valueForMoney02Packt Publishing
3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
- 03Packt Publishing
Vulkan 3D Graphics Rendering Cookbook: Implement expert-level techniques for high-performance graphics with Vulkan
- 04No Starch Press
Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering
- 05Packt Publishing
Sculpting the Blender Way: Explore Blender's 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush
- 06Packt Publishing
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
- 07Packt Publishing
LaTeX Graphics with TikZ: A practitioner's guide to drawing 2D and 3D images, diagrams, charts, and plots
- 08Independently published
3D Graphics Programming for Beginners: Learn the basics of 3D rendering and game graphics with WebGL and Three.js – no advanced math required
- 09Sams Publishing
3D Graphics Programming: Games and Beyond: Games & Beyond
- 10Packt Publishing
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition (English Edition)
